Gamasutra has a fascinating article on how developers in war-torn regions cope with developing games in the midst of chaos and bloodshed created by violence. Some, like Radwan Kasmiya from Syria, have fled to other countries but still find the wars they ran away from having a long arm and a strong influence on the ability to practice their craft.
“I don’t think it’s safe,” he tells Gamasutra. “Because I’m still trying to go back and forth to Syria, and I still have family there. I’m not going to jeopardize anything. … I can’t practice my freedom of making art or releasing my own creations. I always have to consider these other things. We are not free. I am not free.”
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